8/22/2023 0 Comments Something in the air porn game![]() JANET GAETA: So I kind of thought, right, “I'm gonna pitch to them, that they should let us make this little show about video games”. And one of the shows, which I was responsible for, along with the team, was Good Game. I've been making television for many, many years. JAMES PARKINSON: This is Janet Gaeta, a TV producer at the ABC. And I felt that the ABC should be in this space, that video games were a worthy form of contemporary content that were worthy of analysis, just like music and movies and other programmes that already existed on the ABC. There's art, storytelling, you know, history, deep engagement, it's a new form of storytelling that I found completely compelling. And then the other side of video games that I loved was, you know, the fact that there is, there's so much more to it. But this marriage of, you know, “who were its sort of digital-first adopters?” They were video gamers, like myself. JANET GAETA: So I felt, “well, here we are, I’m working for a digital channel” - you had to have a digital television, most people in the country weren't on digital television by then, they were still on analog. JAMES PARKINSON: In 2006, digital television was still in its early stages in Australia, and the ABC’s new digital channel, ABC2, was in need of fresh content. From Lawson Media, this is Gameplay, stories about video games and the virtual worlds that power culture and community. Yeah, just like every form of online harassment, and this is before I even started, like, I hadn't even filmed an episode at this point. STEPHANIE BENDIXSEN: They immediately went to task at trying to find out everything they could about me and, like, dox me, Photoshop my face onto porn. And the more we kind of tried to make light of it or tried to acknowledge it, the harder it was for everybody. ![]() But our audience really wasn't ready to move on. STEVEN O’DONNELL: So we tried to like, not ignore it, but kind of just move on. And then you look at what they're posting on the forums and stuff. JEREMY RAY: You know, people kind of, like, make it into their own thing. But three years into its existence, Good Game went through a transition that much of its audience couldn’t understand. The show resonated with the Australian games community and gained a passionate following. The programme brought coverage of video games to a national audience, driven by its motto, for gamers, by gamers. JAMES PARKINSON: Good Game came about at the perfect time, when people still watched appointment television, but just before the real explosion of YouTube and social media. The ABC is primarily funded by the Australian Government, and it was modelled on the BBC. JAMES PARKINSON: It was called Good Game, and it aired on the Australian Broadcasting Corporation, or ABC, Australia’s public broadcaster. However, in Australia in 2006, video games went mainstream with a national TV show. You had magazines and a few major websites, but you still had to seek them out. Not too long along though, it wasn’t as prevalent. It’s easy to forget just how good we have it these days, in accessing a variety of gaming content. ![]() JAMES PARKINSON: When you want to check out a game review, to see if it’s worth playing, you’ll probably grab your phone and search YouTube, or look it up on Twitch to watch a playthrough. Remaining on air for 10 years, Good Game was a show beloved by gamers around the country, and in this episode we explore its life, death and legacy in Australia’s games community. The program came about at the perfect time when people still watched appointment free-to-air television, and before the explosion of YouTube and Twitch. In 2006 the ABC, Australia’s public broadcaster, debuted Good Game, a brand new TV show about video games - for gamers, by gamers.
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